RESUME

SOFTWARE:

3D
Post Production
CAD
Game Engine
Programming
3DS-Max, Maya, LightWave
Adobe Photoshop, Adobe After Effects, Adobe Premiere
SolidWorks,   NX-Unigraphics
Unity 3D
 C#, JavaScript, Matlab, Objective-C, HTML & CSS

EXPERIENCE:

2014-2013
 
 
 
2012
2012-2011
 
2010-2007
Environment modeler, level designer, and project manager at Monsters Art company.
3D designer and leading developer at 3DPRO company specialized in high-end 3D visualizations for architectural and event planning purposes. Production of 3D environment for games and other virtual worlds simulations. C# development of games and virtual tours in Unity 3D.
 
        Game design and development for IOS. (Unity 3D). The Web and IOS applications development.

Rage Mouse Project, Crew 972.

 
IDF service as a mechanical engineer at Naval Engineering department specialized in design, modeling, mechanical drawings and manufacturing support.

 SKILLS:

3D Generalist
High-End environment modeling
Low poly environment modeling
Game design & development with Unity 3D Platform
Character modeling
Scene lighting and rendering
UV mapping & texturing
Mobile design and development

EDUCATION:

2010-2011
 
2009-2010
 
2003-2007
 
1998-2003
IAC – Israeli Animation College, Tel Aviv
Extended courses in 3D modeling, lighting, texturing and animation. 
Sela College – course in multimedia and 3D animation.
 
Technion – Israel Institute of Technology, Haifa
Bachelor of Science in Aerospace Engineering.
Rogozin HighSchool, Qiryat-Gat.

 

LANGUAGES:

Hebrew English Russian

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